Always putting myself in the user's shoes.
I design with intention - nothing more, nothing less. Every decision serves the story, the system, and the user. Precision over decoration. Clarity over clutter.
I have 5+ years of experience in both agency and in-house design setups. I’ve been part of cross-disciplinary R&D teams that simplify complex systems (with behavioural scientists, CX designers, and user researchers), ship high-impact features (with junior and senior designers), and turn product ambiguity into a clear roadmap (with BAs and Project Managers).
I sit at the intersection of the design and research teams, producing journeys that people actually use and executives can measure.
Work Experience
2021-2023
UX Designer at Pennywise Solutions: An Ogilvy One Company
Partner Projects
2022-2023
UI/UX Designer at LeapOnboard
2020-2021
Foundational UI/UX Design at PS Five Technologies
2018-Present
Freelance designer for Think Rock Consultancy, Ovenity, Paper Florette
Meta x Royal College of Arts x
Korea National University of Arts
Ocean’s Rebirth, an audio-based VR game that addresses the global marine crisis. Exhibited in the Hyundai Centre, Seoul and the Hanger Gallery, London.
AMBASAT
CO2 visualisation and eco-health speculation with live satellite information from the Mesosphere
Education
Figma
Full Adobe Creative Suite
HTML/CSS
Creative coding
Blender (3D)
Unity, Unreal Engine (AR/VR)
Midjourney, Dall-e (AI)
2023-2024
Royal College of Arts, London
2018-2022
National Institute of Fashion Technology
Languages
English (Native), Hindi (Native), Marathi (Native), French (DELF C1)


2024-Present








